![]() You couldn't use inquisitor's with crush and get good dps. (All Fang calculations on accurate stab and Scythe on Accurate Slash w/ torva/bandos) This is because Bandos is weak to stab/slash. Armadyl Crossbow(Masori/Buckler)(5.36 dps) Zaryte Crossbow(Masori/Buckler)(5.57 dps) Abyssal Tentacle(Bandos)(2 dwh spec)(7.54 dps) Abyssal Tentacle(Bandos)(1 dwh spec)(6.24 dps) Abyssal Tentacle(Bandos)(0 dwh spec)(4.54 dps) Bow of Faerdhinen(6.39 dps)(no dwh spec) Tumeken's Shadow(8.26 dps)(All dwh specs) This means decreasing dps by max amount is accurate enough instead of having seperate dps calculations(by split seconds if calculated).Īll Fang calculations are done post Fang nerf The dps decreases are very similar for bandos, zammy, and sara for Beserker/no ring switches Using lightbearer with scythe or arclight(Torva) decreases dps by. This is because using the lightbearer with fang on zammy decreases dps by. (Important) All calculations are done with Beserker Ring. Kree minions are very good with Shadow and blowpipe. Zammy minions are kind of like bandos where you can use any attack style. Blowpipe, melee, and shadow all are good on bandos minions. For Sara minions, blowpipe is faster than melee, Shadow, and tbow overall on minions. I didn't add bodyguard(unlike my Nex guide) dps comparisons as I don't think people would bring gear switches to kill them faster. If anyone would like me to add additional gear/calculations, or if there's a popular method/gear that people use at the bosses that i missed, feel free to comment and i'll add them to my calculations. I added dwh spec calculations for Bandos and Zammy with fang/scythe/rapier/whip comparisons. (edited in Black chin dps calculations on the melee minion(Kilisa) and Mage minion(Wingman Skree) for armaįor this calculation I added a "TLDR" at the top of each section like my Nex calculations if anyone wants to just read specific dps calculations without having to read through each one. If anyone could help me figure this out I would really appreciate it. I think I was able to calculate most methods except black chins at arma(could not figure this out). If anyone has any Suggestions, or gear to add, feel free to comment and i'll add it to the dps calculator list. I decided to do an in depth dps calculation for all GWD bosses excluding Nex.(Bandos, Kree, Zammy, Sara) On my community page I posted in depth Nex and CoX dps calculations if anyone is interested. For more information about account bans, click here. Feel like sharing? Please censor names wherever possible. Report abuse in game and contact Jagex for serious issues. This is not the place to accuse players of wrongdoing. No "Advice Animals" or other image macros. The body of your submission must be related to Old School RuneScape.ĭon't break or promote breaking Jagex/OSRS T&C. The mods here at /r/2007scape aim to make this the number one place to have fun, meet friends, and create memories! Rules of the land Welcome to /r/2007scape, the place to discuss Old School RuneScape! player scenarios.Submit a link Submit a text post Submit a game suggestion The Armadyl Crossbow is a powerful ranged weapon in OSRS, valued for its special attack and effectiveness in both player vs. The Armadyl Crossbow is also favored for completing high-level content due to its high attack range and damage potential.It is a popular choice for boss fights and Slayer tasks that require Ranged combat.Its special attack can be especially valuable in PvP combat for dealing high-damage shots. The Armadyl Crossbow is often used for long-range Ranged attacks in both PvM and PvP scenarios.The Armadyl Crossbow can be obtained by either purchasing it from other players in the game or by defeating Commander Zilyana, the boss of the God Wars Dungeon, who drops the crossbow. To wield the Armadyl Crossbow, you need a Ranged level of 70. The special attack is often used in PvP combat to increase the chances of hitting high damage. This means that if your Ranged level is 99, the special attack will boost it to 150 for one hit. The Armadyl Crossbow has a special attack called “Armada.” This special attack consumes 50% of your special attack energy and doubles your current Ranged level for one attack, with a cap of +150.
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